
Added modified ISI window net to fix transparency issue Fixed Dash light so the details are also lite up on Toyota, Ford and Dodge instead of just the RPM gauge

Updated upgrade.ini file so Speedways and Superspeedways configurations use the 550 HP and the Road Course and Short Track configurations use the 750 HP Engine. Adjusted roll cage region map for Toyota and Ford so it doesn't appear chrome like Other projects being tackled by Motorsport Games include an officially-licensed British Touring Car Championship game in 2022.- Adjusted region map for Ford's darker appearance so it's no longer as dark According to a January report by ’s Jonathan Noble, Kozko has expressed plans to release the new game on the Nintendo Switch it will be the first official NASCAR game on a Nintendo system since Eutechnyx’s NASCAR The Game: Inside Line came out on the Wii in 2012. Further details of the new NASCAR franchise, including whether or not the Heat name will be retained, have not been released.
#Rfactor 2 nascar 2019 driver
In February, the company sponsored Cup Series team Live Fast Motorsports and driver Scott Heckert for his series début at the Daytona Road Course.ħ04 was bought out by Motorsport Games in late March.
#Rfactor 2 nascar 2019 pro
The Heat games are used for the eNASCAR Heat Pro League, one of many sim racing divisions operated by Motorsport Games alongside the aforementioned series. Motorsport Games first dove into the NASCAR world in 2018 in alliance with NASCAR Heat developer 704 Games. “We remain committed to growing the rFactor 2 platform, as well as providing the base for the simulation components in all future Motorsport Games titles.” “We are delighted to become a part of the Motorsport Games family,” Studio 397 director Marcel Offermans added. In addition to continuing work on rFactor, Studio 397 will retain its identity and branding even after the acquisition. Therefore, when the opportunity arose to bring them into the Motorsport Games family, it made perfect sense to all parties.” We originally chose to work with them on our new NASCAR game franchise to bring top class elements to the titles, as rFactor 2 has the best vehicle physics, AI and tire model available today. Motorsport Games president Stephen Hood added, “Studio 397 shares our same passions for virtual racing and creating the best possible driving experiences for our players. “We have boosted and diversified our product portfolio with the addition of the market leading rFactor 2 simulation platform, while at the same time added substantial video game development expertise and capabilities to our growing team.” “The acquisition of Studio 397 is a significant advancement for us that we expect will help to deliver further value in our products,” Motorsport Games CEO Dmitry Kozko stated.

The Formula E Race at Home Challenge and the Le Mans Esport Series both take place on the platform. Like many other simulation racers, the game has seen increased use for esports reasons since the onset of COVID-19.

#Rfactor 2 nascar 2019 simulator
On Wednesday, Motorsport Games announced the acquisition of Studio 397, the studio behind popular simulator rFactor 2.īased in the Netherlands, Studio 397 has worked on developing rFactor 2 since 2016. With Motorsport Games set to launch the new series of NASCAR video games later in 2021, the company has recruited a developer well familiar with sim racing games.
